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CES 2017: HTC VIVE Showcases Virtual Reality Products and Updates

  • Published: 2017-01-07 (Rev. 2017-01-10) - Contact: HTC VIVE at www.vive.com
  • Synopsis: HTC VIVE at 2017 Consumer Electronics Show features over 30 VR demonstrations including entertainment, health and medical, enterprise and education categories.

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"In the past nine months, we've made VR readily accessible to consumers and enterprise customers across the globe, and we're carrying incredible momentum into 2017..."

HTC VIVE, the leader in room-scale Virtual Reality (VR), announced parts of its showcase line-up for CES 2017. The Vive showcase, located in the Wynn's Alsace Ballroom, featured more than 30 curated VR experiences across Entertainment, Health & Medical, Enterprise and Education.

"In the past nine months, we've made VR readily accessible to consumers and enterprise customers across the globe, and we're carrying incredible momentum into 2017," said Daniel O'Brien, VP, Virtual Reality, Vive. "The VR ecosystem continues to grow and at CES 2017, we will showcase the breadth of VR experiences and accessories that will form the future of VR."

The Vive showcase opened Thursday, January 5th, highlighting demos across the VR ecosystem in one-hour blocks for press through Saturday, January 7th from 9 a.m. to 5 p.m. each day.

HTC focused on accessories and peripherals for their SteamVR powered system, launching the Vive tracker and the Deluxe Audio Strap - which also supports the TPCAST wireless add-on. HTC has also confirmed the TPCAST wireless VR solution for the Vive VR headset will be available worldwide in Q2 this year priced at USD$249.

A sample of the demo content is included below across the following categories:

Entertainment:

Enterprise

HTC Vive provides the full VR experience with room-scale gameplay, precise motion tracking and natural controller gestures. Vive is brought to you by HTC and Valve
HTC Vive provides the full VR experience with room-scale gameplay, precise motion tracking and natural controller gestures. Vive is brought to you by HTC and Valve


Health & Medical:

Education:

Mixed Reality:

Additional VIVE events:

HTC Vive at CES 2017

HTC Vive at CES 2017 unveils new headstrap with rigid body and adjustable earphones. As well as a tracking puck tracker accessory. More Information on VR for Disabled: Disability and Virtual Reality Technology.

Stay tuned for additional Vive news from CES.

Learn More About HTC VIVE

VIVE - A first-of-its-kind virtual reality platform developed by HTC and Valve for total immersion in virtual worlds. Designed from the ground up for room-scale VR and true-to-life interactions, VIVE delivers on the promise of VR with game-changing technology and best-in-class content. VIVE has been recognized with over 65 awards and wide critical acclaim since its unveiling in 2015. For more information, visit www.VIVE.com

HTC Corporation - Aims to bring brilliance to life. As a global innovator in smart mobile devices and technology, HTC has produced award-winning products and industry firsts since its inception in 1997, including the critically acclaimed HTC One and HTC Desire lines of smartphones. The pursuit of brilliance is at the heart of everything we do, inspiring best-in-class design and game-changing mobile and virtual reality experiences for consumers around the world. HTC is listed on the Taiwan Stock Exchange (TWSE: 2498). www.htc.com






Related Information:

  1. CES 2017: Videos of Disability Accessible Technology Products - Video clips of new assistive technology and products for persons with disabilities unveiled at Consumer Electronics Show - Ian Langtree
  2. 3dRudder - Foot Powered Virtual Reality and Gaming Controller - 3dRudder is a totally new way to move in virtual reality using a foot-powered movement controller for both PC gaming and VR - Ian Langtree
  3. Disability and Virtual Reality Technology - Article examines uses and benefits of Virtual Reality Technology for persons with disabilities - Ian Langtree
  4. Virtual Reality Entertainment Market Will Reach $3.3 Billion by 2020 - Consumer spending on VR headsets will be $1.6 billion in 2016, bolstered heavily by the launch of high-end headsets from Oculus, HTC and Sony - IHS
  5. I Can FLY - Virtual Reality Initiative for Veterans with Disabilities - Technology enables veterans with disabilities opportunity to enjoy 360 degree virtual reality live broadcasts - BCAST




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