Virtual Reality: Education Outside the Classroom

Topic: Disability Education
Author: ABI Research
Published: 2016/08/10 - Updated: 2023/09/28
Publication Type: Reports and Proceedings - Peer-Reviewed: Yes
Contents: Summary - Introduction - Main Item - Related Topics

Synopsis: Virtual Reality explores learning outside of the classroom from the comfort of a school desk. As the benefits to VR become clearer, the selection of immersive experiences available in the classroom and beyond will grow rapidly. Given its current growth trajectory, VR has the potential to drastically improve the way people across a variety of different enterprises experience their surroundings.

Introduction

While consumer-focused verticals like gaming continue to control the virtual reality (VR) landscape, device usage is spiking in education, as the devices foster a more immersive, effective learning environment. ABI Research finds that B2B2C virtual reality device shipments will account for 90% of shipments in the education market vertical.

Main Item

"VR allows educational facilities to provide a level of immersion and interactivity to their teaching services that would not be possible otherwise," says Shelli Bernard, Research Analyst at ABI Research. "Through initiatives like Google Expeditions and zSpace, students can explore notable landmarks in foreign countries or inaccessible locations like space from the comforts of their classroom. The technology opens the doors to a new way to visualize data and conduct research."

VR devices offer teachers new tools to keep students engaged and provide an alternative learning method to support those students who do not benefit from traditional teaching methods. The use of VR devices in the classroom can also improve safety, as students can now learn about harsh chemicals in the sciences, for instance, without actually exposing themselves to any harmful risks.

While the selection of VR content currently available for classrooms is limited, ABI Research predicts that such VR tools, like Alchemy VR and Immersive VR Education, will soon support learning across a wide demographic and range of topics. And with product price points hitting both the low and high ends of the spectrum, even institutions with smaller budgets, like public schools, will be able to purchase large quantities of these devices.

And the education market vertical, which ABI Research expects to account for more than 13% of VR device shipments this year, will not be the only one to benefit from VR. The commerce and marketing, high-end entertainment, retail, and tourism verticals will also see significant B2B2C use of VR. And while the gaming and media and entertainment verticals will also see some B2B2C VR use, these verticals will primarily experience B2C-focused sales for the time being.

"As the benefits to VR become clearer, the selection of immersive experiences available in the classroom and beyond will grow rapidly," concludes Eric Abbruzzese, Senior Analyst at ABI Research. "Given its current growth trajectory, VR has the potential to drastically improve the way people across a variety of different enterprises experience their surroundings."

These findings are from ABI Research's Consumer Virtual Reality Applications. This report is part of the company's Video, OTT, AR & VR sector, which includes research, data, and analyst insights.

Attribution/Source(s):

This peer reviewed publication was selected for publishing by the editors of Disabled World due to its significant relevance to the disability community. Originally authored by ABI Research, and published on 2016/08/10 (Edit Update: 2023/09/28), the content may have been edited for style, clarity, or brevity. For further details or clarifications, ABI Research can be contacted at abiresearch.com. NOTE: Disabled World does not provide any warranties or endorsements related to this article.

Explore Related Topics

1 - - The Beyond Silos residency combines the SETI AIR program's focus on creative practice based on research and SETI Institute's commitment to education and outreach.

2 - - Degree-level students can take a minor in disability studies at Conestogato College Ontario with topics related to disabilities through four courses.

3 - - Many online colleges and universities are facing attrition issues as students struggle to feel a connection with peers and instructors in the classroom.

4 - - New research reveals perceptions of good schools are heavily dependent on the preparation of the students entering them.

5 - - Faculty and doctoral students offer some of the first findings on differentiating the effectiveness of instruction for students with and without disabilities.

Complete List of Related Information

Page Information, Citing and Disclaimer

Disabled World is a comprehensive online resource that provides information and news related to disabilities, assistive technologies, and accessibility issues. Founded in 2004 our website covers a wide range of topics, including disability rights, healthcare, education, employment, and independent living, with the goal of supporting the disability community and their families.

Cite This Page (APA): ABI Research. (2016, August 10 - Last revised: 2023, September 28). Virtual Reality: Education Outside the Classroom. Disabled World. Retrieved October 7, 2024 from www.disabled-world.com/disability/education/vr-ed.php

Permalink: <a href="https://www.disabled-world.com/disability/education/vr-ed.php">Virtual Reality: Education Outside the Classroom</a>: Virtual Reality explores learning outside of the classroom from the comfort of a school desk.

Disabled World provides general information only. Materials presented are never meant to substitute for qualified medical care. Any 3rd party offering or advertising does not constitute an endorsement.