Using Puzzles and Blocks to Build Child Spatial Skills
Author: Association for Psychological Science
Published: 2015/02/07 - Updated: 2021/01/28
Topic: Accessible Games and Gaming (Publications Database)
Page Content: Synopsis Introduction Main Item
Synopsis: Children who play frequently with puzzles, blocks, and board games tend to have better spatial reasoning ability. Children who played with puzzles, blocks, and board games often had higher block design scores than did children who played with them sometimes, or rarely/never. The data revealed that family socioeconomic status, gender, and general intelligence scores were all associated with children's performance on the block design task.
Introduction
Play may seem like fun and games, but new research shows that specific kinds of play are actually associated with development of particular cognitive skills. Data from a nationally representative study show that children who play frequently with puzzles, blocks, and board games tend to have better spatial reasoning ability. The research is published in Psychological Science, a journal of the Association for Psychological Science.
Main Item
"Our findings show that spatial play specifically is related to children's spatial reasoning skills," says psychological scientist and lead researcher Jamie Jirout of Rhodes College. "This is important because providing children with access to spatial play experiences could be a very easy way to boost spatial development, especially for children who typically have lower performance, such as girls and children from lower-income households."
Being able to reason about space, and how to manipulate objects in space, is a critical part of everyday life, helping us to navigate a busy street, put together a piece of "some assembly required" furniture, even load the dishwasher. And these skills are especially important for success in particular academic and professional domains, including science, technology, engineering, and math (STEM).
While previous research indicated that spatial play activities might foster children's spatial reasoning, relevant data from a large and diverse sample were lacking, says Jirout. When the Wechsler Preschool and Primary Scale of Intelligence (WPPSI), a commonly used test of cognitive ability, was revised and standardized, it provided Jirout and co-author Nora Newcombe of Temple University a golden opportunity to study children's spatial play and spatial thinking.
Jirout and Newcombe analyzed data from 847 children, ages 4 to 7, who had taken the revised WPPSI, which included measures of cognitive skills that contribute to general intelligence. The children's spatial ability was specifically measured via the commonly used Block Design subtest of the WPPSI, in which children are asked to reproduce specific 2D designs using cubes that have red, white, and half-red/half-white faces. The researchers also examined survey data from parents about the children's play behavior and joint parent-child activities.
The data revealed that family socioeconomic status, gender, and general intelligence scores were all associated with children's performance on the block design task. Children from the low-socioeconomic status group tended to have lower block design scores compared to children from either the middle- or high-socioeconomic status groups. And boys tended to have higher block design scores than did girls, though only after several other cognitive abilities, such as vocabulary, working memory, and processing speed, were taken into account.
Importantly, how often children played with certain toys was also tied to their spatial reasoning skills.
Children who played with puzzles, blocks, and board games often (more than six times per week) had higher block design scores than did children who played with them sometimes (three to five times per week), or rarely/never.
None of the other types of play (e.g., drawing, playing with noise-making toys, and riding a bicycle, skateboard, or scooter) or the parent-child activities (e.g., teaching number skills, teaching shapes, playing math games, telling stories) included in the survey data were associated with children's spatial ability.
In line with previous findings, parents reported that boys engaged in spatial play - playing with puzzles, blocks, and board games - more often than girls, even after spatial ability was taken into account.
The underlying mechanisms linking spatial play and spatial reasoning require further investigation, but these results suggest that targeting children's spatial play may be one possible intervention tool for improving their spatial ability, the researchers argue.
"This area of research has potential to provide practical implications for anyone who interacts with or has some influence on children's access to toys and play experiences, such as parents, teachers, childcare providers, and even toy companies," says Jirout.
Jirout and Newcombe are planning further experimental research aimed at clarifying the causal relationship between spatial play and spatial reasoning, looking at children's play in both informal home-based settings and more formal, classroom-based environments.
This work was supported by the Spatial Intelligence and Learning Center (National Science Foundation Grant SBE1041707).
For more information about this study, please contact: Jamie L. Jirout at jiroutj@rhodes.edu.
The article abstract is available online: pss.sagepub.com/content/early/2015/01/27/0956797614563338.abstract
Playing with Building Blocks of Creativity Help Children with Autism : Many children with ASD can become frustrated and uncomfortable when asked to break out of repetitive activities and create something new.
Attribution/Source(s):
This quality-reviewed publication was selected for publishing by the editors of Disabled World due to its significant relevance to the disability community. Originally authored by Association for Psychological Science, and published on 2015/02/07 (Edit Update: 2021/01/28), the content may have been edited for style, clarity, or brevity. For further details or clarifications, Association for Psychological Science can be contacted at Anna Mikulak - amikulak@psychologicalscience.org. NOTE: Disabled World does not provide any warranties or endorsements related to this article.
Explore Similar Topics
1 - playAbility: Revolutionizing Gaming Accessibility with AI-Powered Controls - The playAbility platform utilizes advanced artificial intelligence to transform facial movements and assistive devices into intuitive game controls.
2 - Game Lab Unveils Unity Accessibility Toolkit - The toolkit focuses on players with visual impairments and makes it easier for game developers to implement gamer aids for people with disabilities.
3 - GLYDR Accessible Feet Controller for Gaming and Computer Use - GLYDR is a foot-based controller designed to improve skill, reduce hand strain, and bring more fun to video games, seated VR, as well as extend existing control setups to add actions and reduce hand strain.
Complete Publications Database
Page Information, Citing and Disclaimer
Disabled World is a comprehensive online resource that provides information and news related to disabilities, assistive technologies, and accessibility issues. Founded in 2004 our website covers a wide range of topics, including disability rights, healthcare, education, employment, and independent living, with the goal of supporting the disability community and their families.
Cite This Page (APA): Association for Psychological Science. (2015, February 7 - Last revised: 2021, January 28). Using Puzzles and Blocks to Build Child Spatial Skills. Disabled World. Retrieved November 7, 2024 from www.disabled-world.com/entertainment/games/puzzles.php
Permalink: <a href="https://www.disabled-world.com/entertainment/games/puzzles.php">Using Puzzles and Blocks to Build Child Spatial Skills</a>: Children who play frequently with puzzles, blocks, and board games tend to have better spatial reasoning ability.
Disabled World provides general information only. Materials presented are never meant to substitute for qualified medical care. Any 3rd party offering or advertising does not constitute an endorsement.